⚙
✦ Supershape Forge
Render-Optimized
✦ Render Quality (Anti-Banding)
Dither Strength
0.85
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Gradient Smoothing
0.60
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Temporal Anti-Band
0.50
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Bit Depth Floor
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Render Mode
ON
Background Grain
ON
Temporal Jitter
ON
✦ Particle Trails
Trail Persistence
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Trail Brightness
1.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Trail Softness
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
✦ Color Cycling
Background Cycle
0.45
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Background Contrast
0.50
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Cluster Color Cycle
1.10
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Cycle Brilliance
0.80
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Cycle Speed
1.20
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Structure & Fill
Cluster Fill
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Color Regions
2
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Region Contrast
0.35
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Region Softness
0.65
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Density & Scale
Particle Size
0.42
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Particle Count
28000
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Dynamics & Chaos
Kinetic Spin
0.45
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Field Turbulence
0.22
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Quantum Morph
0.30
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Spatial Deformation
Vector Warp
0.35
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Phase Ripple
0.25
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Anisotropic Stretch
1.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
✦ Hyper-Warp Modulators
Helical Twist
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Breathing Pulse
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Spiral Vortex
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Wave Interference
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
✦ Camera Orbit (360°)
Orbit Yaw
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Orbit Pitch
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Orbit Distance
2.60
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Orbit Spin
0.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Global Zoom
1.00
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
Render Pipe
Global Time
1.0×
Photonic Bloom
0.55
A
0.02×
0.05×
0.1×
0.2×
0.35×
0.5×
0.8×
1.2×
⟲ Reset Camera
60 fps